![]() ![]() In theory, we can cycle three Street Wraiths and cast Hollow One, and we do have four Memnites that can chip in for one a turn. ![]() ![]() Since we don't have mana, we don't have a way to blow up something like Leyline of the Void, Rest in Peace, or Grafdigger's Cage, and we can't actually hard cast our bad dredge creatures like a traditional dredge deck. So far, we've been talking about the upsides of the deck, so let's take a minute to talk about the downside: we literally cannot beat graveyard hate, and I'm not saying this in the hyperbolic "we really struggle against graveyard hate but occasionally win" sort of way but in the literal "it just can't happen" way.Deciding when we need to get back a Vengevine or two as quickly as possible versus when it is better to wait until we stock our graveyard with more Vengevines and Prized Amalgams is tricky and takes some practice. After Turn 1, we want to spend basically every turn dredging, which means we don't actually draw any new cards, so we usually only get one shot at casting two free creatures to trigger Vengevine. One of the most important parts of playing Modern Manaless Dredge (apart from figuring our which hands to keep) is managing your free creatures. Salvage Titan gives us a free creature that we can dredge into the graveyard, return to hand by exiling random artifacts that we mill (like Memnite and Ornithopter), and then cast for free by sacrificing some artifacts from the battlefield (ideally Sword of the Meek, which comes into play for free from our graveyard whenever we dredge a Narcomoeba or cast a Memnite). One of the pinches in the deck is having two creatures to cast to return Vengevine. Salvage Titan is a weird card, but it's really important to our deck's success.While it doesn't happen all that often, we can sometimes have 20 power as early as Turn 2! ![]() Hollow One can be played for free from hand once we have a Phantasmagorian to allow us to discard three cards, which, along with a free creature like Memnite or ,] triggers our Vengevines to come back from the graveyard and also triggers our Prized Amalgams to come back at the end of turn.
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